Virtual Reality (VR) stories - Page 10
Strap on a headset and enter a computer-generated world where interactions and movement bring
person and machine closer together. As a simulation, experiences can vary from closely matching the
real world, through to fantastical environments limited only by the imagination of their developers. VR is
typically broken down into three categories- non-immersive, semi-immersive, and fully-immersive. A
non-immersive example would appear on a normal screen, semi-immersive might add a headset, while
fully-immersive combines headset and motion-sensitive controls. VR applications are extensive and
include video gaming, training simulations including in military, healthcare and business, and travel and
leisure.
'Regulatory challenges' kill NVIDIA's Arm acquisition deal
Thu, 10th Feb 2022
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ar, vr & metaverse
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nvidia
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m&a
The deal's off but NVIDIA still loses $1.25 billion, which Arm owner SoftBank Group will treat as profit in Q4.
Meta says it's building the 'fastest supercomputer in the world'
Wed, 26th Jan 2022
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storage
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datacentre infrastructure
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hyperscale
Meta's AI Research SuperCluster will be used to develop advanced AI in areas such as computer vision, natural language processing and speech recognition.
Virtual reality investment explodes in 2021 - report
Thu, 13th Jan 2022
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gaming
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digital entertainment
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ar, vr & metaverse
Private UK fundraising in the virtual reality sector hit a record high, with over £150m raised this year, a 72% increase from 2020.
6 significant changes to online fraud we saw in 2021
Tue, 4th Jan 2022
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saas
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malware
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ransomware
SEON Fraud Prevention co-founders discuss the top trends that changed fraud in 2021, including the rise of Ransomware as a Service and easier online fraud.
Kaspersky develops cybersecurity policy for bionic devices
Mon, 6th Dec 2021
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cybersecurity
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ar, vr & metaverse
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kaspersky
Kaspersky launches comprehensive cybersecurity policy to address the security risks posed by human augmentation technology in the workplace.
The metaverse poses 'terrifying dangers' - is it the new internet? Expert says yes
Tue, 9th Nov 2021
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uc
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data analytics
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martech
'Terrifying dangers' of the 'metaverse' need to be addressed now, warns academic. Future policing must be determined before it's too late.
Microsoft's entry into metaverse tainted by Facebook's Meta rebrand
Tue, 9th Nov 2021
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gaming
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uc
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digital entertainment
Microsoft's announcement juxtaposes the genuine potential of Mesh for Microsoft Teams with widespread criticism of Facebook's rebranding as Meta.
Microsoft Cloud at Ignite 2021: Metaverse, AI and hyperconnectivity in a hybrid world
Thu, 4th Nov 2021
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uc
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hybrid cloud
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public cloud
Microsoft CEO unveils updates for Microsoft Cloud at Ignite 2021, focusing on the Metaverse, AI, and hyperconnectivity. Over 90 services and updates introduced.
Kaspersky's VR simulation game allows executives to work as IT security specialists
Mon, 14th Jun 2021
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cybersecurity
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ar, vr & metaverse
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kaspersky
Kaspersky has created a VR game where executives can work as information security specialists, giving them a better understanding of cybersecurity.
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Samsung and IBM announce massive collaboration
Thu, 17th Dec 2020
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uc
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edge computing
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iot
Together, the companies intend to explore new 5G, edge and hybrid cloud solutions to improve operational efficiency, safety, and flexibility for the enterprise.
AR and VR presents huge potential for construction industry, but businesses slow to adopt
Mon, 23rd Nov 2020
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ar, vr & metaverse
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construction
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globaldata
Despite enormous potential, construction firms are lagging in adopting AR and VR technologies due to concerns like bulky headsets and harsh jobsite conditions.
VR technology could be worth $8b by 2030 - IDTechEx
Tue, 17th Nov 2020
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healthtech
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ar, vr & metaverse
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ar
Virtual reality (VR) could be worth US$8 billion by 2030, with augmented reality and VR combined valued at US$30 billion, says IDTechX.
Kiwi employees embracing a future of AI
Fri, 16th Aug 2019
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robots
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uc
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ai
A multinational survey by Genesys reveals New Zealand employees lead in embracing AI in the workplace, showcasing unparalleled confidence and ethical trust.
Retail study challenges myth that digital natives only shop online
Thu, 4th Jul 2019
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fintech
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financial systems
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ar, vr & metaverse
Despite beliefs that the younger generation prefers to shop online, they're actually the most likely to do more shopping in physical stores.
Microsoft HoloLens 2 more 'immersive' than ever
Mon, 25th Feb 2019
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ar, vr & metaverse
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microsoft
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microsoft azure
The original HoloLens was released in 2016 but since then, mixed reality has come a long way, according to Microsoft's Julia White.
Gartner's top 10 tech trends for 2019
Tue, 16th Oct 2018
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uc
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semiconductors
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data analytics
Gartner has released a list of what it sees as the most important strategic tech trends to be aware of in the quickly upcoming year.
Using technology to inspire customers
Wed, 19th Sep 2018
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crm
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uc
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cx
Harnessing AI, machine learning, and VR, the travel industry seeks to predict and inspire consumer behaviour, making choices more personalised and engaging.
Will virtual reality revolutionise staff training?
Tue, 14th Aug 2018
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digital transformation
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ar, vr & metaverse
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education, learning & training
Virtual reality (VR) is revolutionizing staff training courses, providing an immersive and effective learning experience for the energy sector.
How virtual reality is making people more human-centric
Fri, 1st Jun 2018
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martech
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ar, vr & metaverse
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social enterprise
Most people are connected to one device or another throughout the day, and many have speculated that being more connected has made us more alone.
A glance at the future: Mind-reading AI, VR journalism & radical collaboration
Thu, 5th Apr 2018
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data analytics
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digital transformation
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martech
Purdue scientists decode brain activity, igniting AI-led mind-reading tech to revolutionise future workplaces.